Run Monte Carlo simulations on industry-standard accident reconstruction equations. Define variable ranges, analyze uncertainty, and generate professional reports.
Calculate vehicle velocity from pedestrian throw distance in frontal collisions.
Calculate motorcycle initial speed from sliding distances with multiple areas of impact and fall time.
Calculate bullet vehicle speed from speed change of left-turning vehicle using EDR data.
Computes crush energy, barrier equivalent velocity (BEV), and peak collision force from a 6-point crush profile using A/B stiffness.
Determines the impact velocity of a motorcycle using information about collision configuration and the target vehicle.
Collinear impact using momentum with COR from SAE 2002-01-0540.
Collinear impact using momentum with a user-entered COR.
Striking vehicle’s impact speed from the struck vehicle’s ΔV, adjusted for eccentric collision geometry.
Calculates acceleration distance, acceleration time, and constant speed travel distance/time during a two-phase motion profile.
Calculates final speed and total acceleration time over a distance at a set acceleration rate.